
Metaversum GmbH, a German company, created the Meta-Netz platform.
Meta-Netz was designed to be a virtual community space where users could interact with each other in real-time.
This platform was a significant innovation in its time, offering a unique virtual experience for users.
Meta-Netz allowed users to create their own avatars and engage in various activities, including chatting and socializing.
Curious to learn more? Check out: Meta Platforms
Meta-Netz
We're already living in a world where we spend more time in virtual and simulated environments, especially since the Corona crisis. Online gaming worlds, where people interact through avatars, have seen enormous growth.
Games like Among Us, Roblox, and Fortnite have become their own social universes, with millions of users, and are considered early versions of the Metaverse. These platforms have made it easier for people to connect and interact in virtual spaces.
The Big-Tech players, including Facebook, which has now rebranded itself as Meta, are all dreaming of a metaversal future. This shift has led to the question: How can we create a "next internet" that's both constructive and human?
People are spending more time in virtual worlds, and online gaming platforms are at the forefront of this trend.
For more insights, see: T4F – Time for Fun
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